
Tempus Vitae is a science-fiction first-person shooter in the style of Metroidvania, developed by Whiteboard Games, featuring time-jumping mechanics inspired by Titanfall 2. Announced at Gamescom 2026, this time-travel shooterreceived a new gameplay trailer during FGS Live From gamescom. In this science-fiction game, you must uncover the mysteries of a doomed space station. It will soon be available on PC and consoles.
Tempus Vitae: what we know
This game is a gripping science-fiction metroidvania FPS in which you can explore a space station 100 years into the past and future. You can jump between timelines at will to master an arsenal of exciting time-travel abilities and weapons. New resources will allow players to explore more areas of the space station, while the protagonist finds herself caught up in a centuries-old conflict more complex than it seems.
The concept of Tempus Vitae has unique potential: games that implement, use and interweave different time-travel abilities from across the industry are rare. The contrast between past and future timelines can also create a striking aesthetic. There are few, if any, modern metroidvania FPS games, a much-requested combination. Taking this further, interesting and acclaimed games combine metroidvania and FPS, FPS and time travel, or metroidvania and time travel. A game that brings all of them together is unheard of.

Interesting details
You play as Alex, an astronaut out of her time who explores the space station Theia, doomed in both war-torn 2185 and the post-apocalyptic year 2385 , searching for her missing brother. In this game, you master weapons and temporal powers and can move between timelines.
It will be released in 2027 for PC, PlayStation 5 and XBOX Series X/S, and can be wishlisted on Steam. On Reddit, the developers discussed Alex’s abilities: “At any point in the game, you can press a button to jump 200 years into the Future, then press it again to return to the Present (as in TF2). This consumes energy from the time suit you wear. In the Future timeline, you will find creatures created by different temporal experiments, called Anachrons. In the Present, you will find the Judges of the Law, who are roughly the equivalent of UN Peacekeepers; they are trying to obtain the time technology.
Now, the main difference is something we call a ‘time bubble’. If you jump to the other timeline very close to another enemy, you will bring them with you into that timeline. This can be good or bad for you, depending on how you have planned your approach to the combat situation (because you can make enemies from different timelines fight each other).”

Other interesting games announced at Gamescom 2026 alongside Tempus Vitae
FGS Live From gamescom 2026 is the companion showcase broadcast immediately after this year’s Future Games Show at gamescom on 26 August, featuring more world premieres, developer interviews and exclusive trailers live from the gamescom show floor. The event was hosted by Nathan Byrne and Jules Gill from the FGS video team, who guided viewers through a packed programme of reveals.
The new trailer for Boltgun 2, a Warhammer 40,000-style shooter, was shown during FGS Live at Gamescom, revealing a musical collaboration with DOOM legend Mick Gordon and announcing the game’s release on PC and consoles on 14 October. Blackwood is an action-adventure game in which you run a DVD shop and lead a double life as a ruthless assassin. A launch trailer revealed that the first act will arrive on Steam on 16 September.
The horror game starring a flight attendant, Night Plane, received a new trailer during FGS Live From gamescom, offering a glimpse of the flight setting where the game takes place. Its PC release is scheduled for autumn 2026, but a demo is already available on Steam for anyone who wants to try it. A world-premiere trailer unveiled Prospera, an open-world city-building simulator developed by Toplitz Productions, in which you build a bustling industrial city and live in it. The game is coming to PC soon.
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